![]() I wasn't able to craft a good skin mask that captured both the lit and shadow areas of the skin. Moving back toward what you can do within Portraiture 3, the smoothing works very well. ![]() I found that the default settings produce very natural results which do an excellent job of smoothing skin without making it look fake or like plastic. I don't want to remove fine details from a person's skin or make them look like someone else, I just want to enhance their best qualities. Portraiture 3 does exactly that without reducing other detail in the face, like eyes and eyebrows or lips. You have control over fine, medium and large smoothing. #LIGHTROOM IMAGENOMIC PORTRAITURE SKIN#įurther, you can control threshold (I found that I got more natural-looking skin by increasing the threshold to maximum). You can also control smoothing on a percentage basis and portrait size, which defaults to "Auto." There are no perfect values for the sliders because every image and subject is different, but I have some comparisons below at 100 percent to show the different impacts that minimum and maximum smoothing slider values have on skin. There is also an "enhancements" section which includes presets, such as "glamour," and various sliders, including sharpness, softness, warmth, tint, brightness and contrast. #LIGHTROOM IMAGENOMIC PORTRAITURE SKIN#.
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